Mary Ann Liebert Inc: Can Videogames Promote Emotional Intelligence in Teenagers?
July 15, 2019
July 15, 2019
NEW ROCHELLE, New York, July 15 -- Mary Ann Liebert Inc. issued the following news release:
A new study has shown that videogames, when used as part of an emotional intelligence training program, can help teenagers evaluate, express, and manage their own emotions immediately after the training. The study design, interpretation of results, and implications of these findings are published in Games for Health Journal, a peer-reviewed publication from Mary Ann Liebert, Inc. publishers. . . .
A new study has shown that videogames, when used as part of an emotional intelligence training program, can help teenagers evaluate, express, and manage their own emotions immediately after the training. The study design, interpretation of results, and implications of these findings are published in Games for Health Journal, a peer-reviewed publication from Mary Ann Liebert, Inc. publishers. . . .